Lunar Mass
For Vibe Jam testing:
I've kept working on the game mechanics (still 90%+ AI written) because I'm excited about the game. What's changed is that before the submission deadline the bots had some bugs that kept them from being truly functional for scaling so I wouldn't count their current useful state.
Controls
- WASDMove
- SpaceJump
- EInteract / pick up / place cable
- FMine voxel in front of you
- RCompact regolith
- CGrab / connect power cable
- 123456Select build slot
- ,.Cycle placement candidate
- EscCancel placement
- LLaunch from mass driver
- []Cycle payload class
- MOpen Surveyor's Slate map
Leaderboard
Coming soon
Pilot rankings and base milestones are in the pipeline.